1 write to _xsm
System.Private.Xml (1)
System\Xml\Xsl\XsltOld\Processor.cs (1)
342_xsm = new StateMachine();
21 references to _xsm
System.Private.Xml (21)
System\Xml\Xsl\XsltOld\Processor.cs (21)
731Debug.Assert(_xsm != null); 733int stateOutlook = _xsm.BeginOutlook(nodeType); 744_xsm.Begin(nodeType); 745Debug.Assert(StateMachine.StateOnly(stateOutlook) == _xsm.State); 749_xsm.Begin(nodeType); 750Debug.Assert(StateMachine.StateOnly(stateOutlook) == _xsm.State); 774Debug.Assert(_xsm != null); 781int stateOutlook = _xsm.BeginOutlook(XPathNodeType.Text); 786_xsm.Begin(XPathNodeType.Text); 787Debug.Assert(StateMachine.StateOnly(stateOutlook) == _xsm.State); 791_xsm.Begin(XPathNodeType.Text); 792Debug.Assert(StateMachine.StateOnly(stateOutlook) == _xsm.State); 809Debug.Assert(_xsm != null); 817int stateOutlook = _xsm.EndOutlook(nodeType); 822_xsm.End(nodeType); 823Debug.Assert(StateMachine.StateOnly(stateOutlook) == _xsm.State); 826_xsm.End(nodeType); 827Debug.Assert(StateMachine.StateOnly(stateOutlook) == _xsm.State, 957_builder!.OutputState = _xsm.State; 962_xsm.Reset(); 971_xsm.State = _builder.OutputState;