4 writes to _nodeSet
System.Private.Xml (4)
System\Xml\Xsl\XsltOld\ActionFrame.cs (4)
130_nodeSet = nodeSet; 160_nodeSet = _newNodeSet; // trick proc.Current node 170_nodeSet = savedNodeset; // restore proc.Current node 194_nodeSet = nodeSet;
10 references to _nodeSet
System.Private.Xml (10)
System\Xml\Xsl\XsltOld\ActionFrame.cs (10)
63if (_nodeSet != null) 65return _nodeSet.Current; 73get { return _nodeSet; } 159XPathNodeIterator? savedNodeset = _nodeSet; 268bool next = _nodeSet!.MoveNext(); 271XPathNodeType type = _nodeSet.Current!.NodeType; 274XPathNavigator nav = _nodeSet.Current.Clone(); 278nav.MoveTo(_nodeSet.Current); 280flag = !proc.Stylesheet.PreserveWhiteSpace(proc, nav) && (next = _nodeSet.MoveNext()); 281type = _nodeSet.Current.NodeType;