8 writes to _state
System.Private.Xml (8)
System\Xml\Xsl\Runtime\TreeIterators.cs (8)
415_state = IteratorState.NeedCandidateCurrent; 438_state = IteratorState.HaveCandidateCurrent; 446_state = IteratorState.HaveCurrentNoNext; 455_state = IteratorState.HaveCurrentNeedNext; 463_state = IteratorState.HaveCurrentNoNext; 473_state = IteratorState.HaveCurrentHaveNext; 503_state = IteratorState.NeedCandidateCurrent; 508_state = IteratorState.HaveCandidateCurrent;
6 references to _state
System.Private.Xml (6)
System\Xml\Xsl\Runtime\TreeIterators.cs (6)
427switch (_state) 498Debug.Assert(_state == IteratorState.HaveCurrentHaveNext || _state == IteratorState.HaveCurrentNoNext); 500if (_state == IteratorState.HaveCurrentNoNext) 523Debug.Assert(_state == IteratorState.HaveCurrentHaveNext || _state == IteratorState.HaveCurrentNoNext);