8 writes to _state
System.Private.Xml (8)
System\Xml\Xsl\Runtime\TreeIterators.cs (8)
415
_state
= IteratorState.NeedCandidateCurrent;
438
_state
= IteratorState.HaveCandidateCurrent;
446
_state
= IteratorState.HaveCurrentNoNext;
455
_state
= IteratorState.HaveCurrentNeedNext;
463
_state
= IteratorState.HaveCurrentNoNext;
473
_state
= IteratorState.HaveCurrentHaveNext;
503
_state
= IteratorState.NeedCandidateCurrent;
508
_state
= IteratorState.HaveCandidateCurrent;
6 references to _state
System.Private.Xml (6)
System\Xml\Xsl\Runtime\TreeIterators.cs (6)
427
switch (
_state
)
498
Debug.Assert(
_state
== IteratorState.HaveCurrentHaveNext ||
_state
== IteratorState.HaveCurrentNoNext);
500
if (
_state
== IteratorState.HaveCurrentNoNext)
523
Debug.Assert(
_state
== IteratorState.HaveCurrentHaveNext ||
_state
== IteratorState.HaveCurrentNoNext);