34 writes to _state
System.Private.Xml (34)
System\Xml\Core\XmlCharCheckingReader.cs (19)
53_state = State.Initial; 165_state = State.Interactive; 177_state = State.Interactive; 407_state = State.InReadBinary; 426_state = State.Interactive; 432_state = State.InReadBinary; 450_state = State.InReadBinary; 469_state = State.Interactive; 475_state = State.InReadBinary; 498_state = State.InReadBinary; 517_state = State.Interactive; 523_state = State.InReadBinary; 545_state = State.InReadBinary; 564_state = State.Interactive; 570_state = State.InReadBinary; 580_state = State.Error; 586_state = State.Error; 616_state = State.Error; 628_state = State.Interactive;
System\Xml\Core\XmlCharCheckingReaderAsync.cs (15)
23_state = State.Interactive; 34_state = State.Interactive; 39_state = State.Interactive; 233_state = State.InReadBinary; 252_state = State.Interactive; 258_state = State.InReadBinary; 276_state = State.InReadBinary; 295_state = State.Interactive; 301_state = State.InReadBinary; 329_state = State.InReadBinary; 348_state = State.Interactive; 354_state = State.InReadBinary; 383_state = State.InReadBinary; 402_state = State.Interactive; 408_state = State.InReadBinary;
20 references to _state
System.Private.Xml (20)
System\Xml\Core\XmlCharCheckingReader.cs (14)
108if (_state == State.InReadBinary) 117if (_state == State.InReadBinary) 126if (_state == State.InReadBinary) 135if (_state == State.InReadBinary) 144if (_state == State.InReadBinary) 153if (_state == State.InReadBinary) 162switch (_state) 188Debug.Fail($"Unexpected state {_state}"); 362switch (_state) 378if (_state == State.InReadBinary) 400if (_state != State.InReadBinary) 443if (_state != State.InReadBinary) 491if (_state != State.InReadBinary) 538if (_state != State.InReadBinary)
System\Xml\Core\XmlCharCheckingReaderAsync.cs (6)
20switch (_state) 50Debug.Fail($"Unexpected state {_state}"); 226if (_state != State.InReadBinary) 269if (_state != State.InReadBinary) 322if (_state != State.InReadBinary) 376if (_state != State.InReadBinary)