2 writes to _blockStack
System.Private.Xml (2)
System\Xml\Serialization\CodeGenerator.cs (2)
90_blockStack = new Stack<object>(); 116_blockStack = null;
17 references to _blockStack
System.Private.Xml (17)
System\Xml\Serialization\CodeGenerator.cs (17)
273_blockStack!.Push(forState); 279object stackTop = _blockStack!.Pop(); 349_blockStack!.Push(ifState); 366_blockStack!.Push(ifState); 1159_blockStack!.Push(ifState); 1243object stackTop = _blockStack!.Pop(); 1279_elseIfState = (IfState)_blockStack!.Pop(); 1280_initElseIfStack = _blockStack.Count; 1289_initIfStack = _blockStack!.Count; 1294if (_initIfStack == _blockStack!.Count) 1300if (_initElseIfStack == _blockStack.Count) 1305_blockStack.Push(_elseIfState); 1309IfState ifState = (IfState)_blockStack.Peek(); 1315if (_initIfStack == _blockStack!.Count) 1321if (_initElseIfStack == _blockStack.Count) 1326_blockStack.Push(_elseIfState); 1330IfState ifState = (IfState)_blockStack.Peek();