2 writes to _blockStack
System.Private.Xml (2)
System\Xml\Serialization\CodeGenerator.cs (2)
90_blockStack = new Stack<object>(); 116_blockStack = null;
17 references to _blockStack
System.Private.Xml (17)
System\Xml\Serialization\CodeGenerator.cs (17)
273_blockStack!.Push(forState); 279object stackTop = _blockStack!.Pop(); 349_blockStack!.Push(ifState); 366_blockStack!.Push(ifState); 1160_blockStack!.Push(ifState); 1244object stackTop = _blockStack!.Pop(); 1281_elseIfState = (IfState)_blockStack!.Pop(); 1282_initElseIfStack = _blockStack.Count; 1291_initIfStack = _blockStack!.Count; 1296if (_initIfStack == _blockStack!.Count) 1302if (_initElseIfStack == _blockStack.Count) 1307_blockStack.Push(_elseIfState); 1311IfState ifState = (IfState)_blockStack.Peek(); 1317if (_initIfStack == _blockStack!.Count) 1323if (_initElseIfStack == _blockStack.Count) 1328_blockStack.Push(_elseIfState); 1332IfState ifState = (IfState)_blockStack.Peek();