2 writes to _blockStack
System.Private.Xml (2)
System\Xml\Serialization\CodeGenerator.cs (2)
90
_blockStack
= new Stack<object>();
116
_blockStack
= null;
17 references to _blockStack
System.Private.Xml (17)
System\Xml\Serialization\CodeGenerator.cs (17)
273
_blockStack
!.Push(forState);
279
object stackTop =
_blockStack
!.Pop();
349
_blockStack
!.Push(ifState);
366
_blockStack
!.Push(ifState);
1159
_blockStack
!.Push(ifState);
1243
object stackTop =
_blockStack
!.Pop();
1279
_elseIfState = (IfState)
_blockStack
!.Pop();
1280
_initElseIfStack =
_blockStack
.Count;
1289
_initIfStack =
_blockStack
!.Count;
1294
if (_initIfStack ==
_blockStack
!.Count)
1300
if (_initElseIfStack ==
_blockStack
.Count)
1305
_blockStack
.Push(_elseIfState);
1309
IfState ifState = (IfState)
_blockStack
.Peek();
1315
if (_initIfStack ==
_blockStack
!.Count)
1321
if (_initElseIfStack ==
_blockStack
.Count)
1326
_blockStack
.Push(_elseIfState);
1330
IfState ifState = (IfState)
_blockStack
.Peek();