2 writes to _blockStack
System.Private.Xml (2)
System\Xml\Serialization\CodeGenerator.cs (2)
90
_blockStack
= new Stack<object>();
116
_blockStack
= null;
17 references to _blockStack
System.Private.Xml (17)
System\Xml\Serialization\CodeGenerator.cs (17)
273
_blockStack
!.Push(forState);
279
object stackTop =
_blockStack
!.Pop();
349
_blockStack
!.Push(ifState);
366
_blockStack
!.Push(ifState);
1160
_blockStack
!.Push(ifState);
1244
object stackTop =
_blockStack
!.Pop();
1281
_elseIfState = (IfState)
_blockStack
!.Pop();
1282
_initElseIfStack =
_blockStack
.Count;
1291
_initIfStack =
_blockStack
!.Count;
1296
if (_initIfStack ==
_blockStack
!.Count)
1302
if (_initElseIfStack ==
_blockStack
.Count)
1307
_blockStack
.Push(_elseIfState);
1311
IfState ifState = (IfState)
_blockStack
.Peek();
1317
if (_initIfStack ==
_blockStack
!.Count)
1323
if (_initElseIfStack ==
_blockStack
.Count)
1328
_blockStack
.Push(_elseIfState);
1332
IfState ifState = (IfState)
_blockStack
.Peek();