2 writes to _blockStack
System.Private.Xml (2)
System\Xml\Serialization\CodeGenerator.cs (2)
90_blockStack = new Stack<object>(); 116_blockStack = null;
17 references to _blockStack
System.Private.Xml (17)
System\Xml\Serialization\CodeGenerator.cs (17)
273_blockStack!.Push(forState); 279object stackTop = _blockStack!.Pop(); 349_blockStack!.Push(ifState); 366_blockStack!.Push(ifState); 1188_blockStack!.Push(ifState); 1272object stackTop = _blockStack!.Pop(); 1311_elseIfState = (IfState)_blockStack!.Pop(); 1312_initElseIfStack = _blockStack.Count; 1321_initIfStack = _blockStack!.Count; 1326if (_initIfStack == _blockStack!.Count) 1332if (_initElseIfStack == _blockStack.Count) 1337_blockStack.Push(_elseIfState); 1341IfState ifState = (IfState)_blockStack.Peek(); 1347if (_initIfStack == _blockStack!.Count) 1353if (_initElseIfStack == _blockStack.Count) 1358_blockStack.Push(_elseIfState); 1362IfState ifState = (IfState)_blockStack.Peek();