35 writes to _state
System.Private.Xml (35)
System\Xml\XPath\XPathNavigatorReader.cs (35)
118
_state
= State.Initial;
333
_state
= _savedState;
335
_state
= State.InReadBinary;
362
_state
= _savedState;
364
_state
= State.InReadBinary;
378
_state
= State.Attribute;
593
_state
= _savedState;
622
_state
= _savedState;
679
_state
= State.Attribute;
683
_state
= State.AttrVal;
690
_state
= _savedState;
693
_state
= State.InReadBinary;
753
_state
= _savedState;
770
_state
= State.Content;
774
_state
= _savedState;
777
_state
= State.InReadBinary;
828
_state
= _savedState;
832
_state
= State.AttrVal;
863
_state
= _savedState;
870
_state
= State.InReadBinary;
889
_state
= _savedState;
896
_state
= State.InReadBinary;
915
_state
= _savedState;
922
_state
= State.InReadBinary;
941
_state
= _savedState;
948
_state
= State.InReadBinary;
981
_state
= State.Content;
993
_state
= State.Attribute;
1003
_state
= State.Content;
1009
_state
= State.EndElement;
1024
_state
= State.Content;
1030
_state
= State.EndElement;
1053
_state
= _savedState;
1068
_state
= State.Closed;
1079
_state
= State.EOF;
29 references to _state
System.Private.Xml (29)
System\Xml\XPath\XPathNavigatorReader.cs (29)
125
get { return
_state
> State.Initial &&
_state
< State.EOF; }
245
if (
_state
== State.Initial)
322
switch (
_state
)
344
switch (
_state
)
590
if (
_state
== State.InReadBinary)
619
if (
_state
== State.InReadBinary)
630
switch (
_state
)
750
if (
_state
== State.InReadBinary)
761
switch (
_state
)
768
if (
_state
== State.AttrVal)
790
return
_state
== State.EOF;
798
switch (
_state
)
825
if (
_state
== State.InReadBinary)
830
if (
_state
== State.Attribute)
856
if (
_state
!= State.InReadBinary)
859
_savedState =
_state
;
869
_savedState =
_state
;
882
if (
_state
!= State.InReadBinary)
885
_savedState =
_state
;
895
_savedState =
_state
;
908
if (
_state
!= State.InReadBinary)
911
_savedState =
_state
;
921
_savedState =
_state
;
934
if (
_state
!= State.InReadBinary)
937
_savedState =
_state
;
947
_savedState =
_state
;
971
switch (
_state
)
1049
if (
_state
== State.AttrVal)