| File: _generated\183\Windows.Win32.PALETTEENTRY.g.cs | Web Access |
| Project: src\winforms\src\System.Private.Windows.Core\src\System.Private.Windows.Core.csproj (System.Private.Windows.Core) |
// ------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> // ------------------------------------------------------------------------------ #pragma warning disable CS1591,CS1573,CS0465,CS0649,CS8019,CS1570,CS1584,CS1658,CS0436,CS8981,SYSLIB1092,CS3021,CS3019 using global::System; using global::System.Diagnostics; using global::System.Diagnostics.CodeAnalysis; using global::System.Runtime.CompilerServices; using global::System.Runtime.InteropServices; using global::System.Runtime.Versioning; using winmdroot = global::Windows.Win32; namespace Windows.Win32 { namespace Graphics.Gdi { /// <summary>Specifies the color and usage of an entry in a logical palette.</summary> /// <remarks> /// <para><see href="https://learn.microsoft.com/windows/win32/api/wingdi/ns-wingdi-paletteentry">Learn more about this API from learn.microsoft.com</see>.</para> /// </remarks> [global::System.CodeDom.Compiler.GeneratedCode("Microsoft.Windows.CsWin32", "0.3.287+85e3fa26dd.RR")] internal partial struct PALETTEENTRY { /// <summary> /// <para>Type: <b><a href="https://docs.microsoft.com/windows/desktop/WinProg/windows-data-types">BYTE</a></b> The red intensity value for the palette entry.</para> /// <para><see href="https://learn.microsoft.com/windows/win32/api/wingdi/ns-wingdi-paletteentry#members">Read more on learn.microsoft.com</see>.</para> /// </summary> internal byte peRed; /// <summary> /// <para>Type: <b><a href="https://docs.microsoft.com/windows/desktop/WinProg/windows-data-types">BYTE</a></b> The green intensity value for the palette entry.</para> /// <para><see href="https://learn.microsoft.com/windows/win32/api/wingdi/ns-wingdi-paletteentry#members">Read more on learn.microsoft.com</see>.</para> /// </summary> internal byte peGreen; /// <summary> /// <para>Type: <b><a href="https://docs.microsoft.com/windows/desktop/WinProg/windows-data-types">BYTE</a></b> The blue intensity value for the palette entry.</para> /// <para><see href="https://learn.microsoft.com/windows/win32/api/wingdi/ns-wingdi-paletteentry#members">Read more on learn.microsoft.com</see>.</para> /// </summary> internal byte peBlue; /// <summary> /// <para>Type: <b><a href="https://docs.microsoft.com/windows/desktop/WinProg/windows-data-types">BYTE</a></b> The alpha intensity value for the palette entry. Note that as of DirectX 8, this member is treated differently than documented for Windows.</para> /// <para><see href="https://learn.microsoft.com/windows/win32/api/wingdi/ns-wingdi-paletteentry#members">Read more on learn.microsoft.com</see>.</para> /// </summary> internal byte peFlags; } } }