| File: Windows\Win32\Graphics\Gdi\SetRop2Scope.cs | Web Access |
| Project: src\winforms\src\System.Private.Windows.Core\src\System.Private.Windows.Core.csproj (System.Private.Windows.Core) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. namespace Windows.Win32.Graphics.Gdi; /// <summary> /// Helper to scope selecting a given foreground mix mode into a HDC. Restores the original mix mode into the /// HDC when disposed. /// </summary> /// <remarks> /// <para> /// Use in a <see langword="using" /> statement. If you must pass this around, always pass by /// <see langword="ref" /> to avoid duplicating the handle and resetting multiple times. /// </para> /// </remarks> #if DEBUG internal class SetRop2Scope : DisposalTracking.Tracker, IDisposable #else internal readonly ref struct SetRop2Scope #endif { private readonly R2_MODE _previousRop; private readonly HDC _hdc; /// <summary> /// Selects <paramref name="rop2"/> into the given <paramref name="hdc"/> using <see cref="PInvokeCore.SetROP2(HDC, R2_MODE)"/>. /// </summary> public SetRop2Scope(HDC hdc, R2_MODE rop2) { _previousRop = (R2_MODE)PInvokeCore.SetROP2(hdc, rop2); // If we didn't actually change the ROP, don't keep the HDC so we skip putting back the same state. _hdc = _previousRop == rop2 ? default : hdc; } public void Dispose() { if (!_hdc.IsNull) { PInvokeCore.SetROP2(_hdc, _previousRop); } #if DEBUG GC.SuppressFinalize(this); #endif } }