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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
namespace Windows.Win32.Graphics.Gdi;
/// <summary>
/// Helper to scope palette selection.
/// </summary>
/// <remarks>
/// <para>
/// Use in a <see langword="using" /> statement. If you must pass this around, always pass
/// by <see langword="ref" /> to avoid duplicating the handle and risking a double palette reset.
/// </para>
/// </remarks>
#if DEBUG
internal class SelectPaletteScope : DisposalTracking.Tracker, IDisposable
#else
internal readonly ref struct SelectPaletteScope
#endif
{
public HDC HDC { get; }
public HPALETTE HPALETTE { get; }
public SelectPaletteScope(HDC hdc, HPALETTE hpalette, bool forceBackground, bool realizePalette)
{
HDC = hdc;
HPALETTE = PInvokeCore.SelectPalette(hdc, hpalette, forceBackground);
if (!HPALETTE.IsNull && realizePalette)
{
PInvokeCore.RealizePalette(hdc);
}
}
public static implicit operator HPALETTE(in SelectPaletteScope paletteScope) => paletteScope.HPALETTE;
public void Dispose()
{
if (!HPALETTE.IsNull)
{
PInvokeCore.SelectPalette(HDC, HPALETTE, bForceBkgd: false);
}
DisposalTracking.SuppressFinalize(this);
}
#if DEBUG
public SelectPaletteScope() { }
#endif
}
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