File: Windows\Win32\Graphics\Gdi\CreateBitmapScope.cs
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Project: src\src\System.Private.Windows.Core\src\System.Private.Windows.Core.csproj (System.Private.Windows.Core)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
namespace Windows.Win32.Graphics.Gdi;
 
/// <summary>
///  Helper to scope lifetime of a <see cref="Gdi.HBITMAP"/> created via <see cref="PInvokeCore.CreateBitmap"/>
///  Deletes the <see cref="Gdi.HBITMAP"/> (if any) when disposed.
/// </summary>
/// <remarks>
///  <para>
///   Use in a <see langword="using" /> statement. If you must pass this around, always pass
///   by <see langword="ref" /> to avoid duplicating the handle and risking a double delete.
///  </para>
/// </remarks>
#if DEBUG
internal class CreateBitmapScope : DisposalTracking.Tracker, IDisposable
#else
internal readonly ref struct CreateBitmapScope
#endif
{
    public HBITMAP HBITMAP { get; }
 
    /// <summary>
    ///  Creates a bitmap using <see cref="PInvokeCore.CreateBitmap"/>
    /// </summary>
    public unsafe CreateBitmapScope(int nWidth, int nHeight, uint nPlanes, uint nBitCount, void* lpvBits) =>
        HBITMAP = PInvokeCore.CreateBitmap(nWidth, nHeight, nPlanes, nBitCount, lpvBits);
 
    /// <summary>
    ///  Creates a bitmap compatible with the given <see cref="HDC"/> via
    ///  <see cref="PInvokeCore.CreateCompatibleBitmap(HDC, int, int)"/>
    /// </summary>
    public CreateBitmapScope(HDC hdc, int cx, int cy) => HBITMAP = PInvokeCore.CreateCompatibleBitmap(hdc, cx, cy);
 
    public static implicit operator HBITMAP(in CreateBitmapScope scope) => scope.HBITMAP;
    public static implicit operator HGDIOBJ(in CreateBitmapScope scope) => scope.HBITMAP;
    public static explicit operator nint(in CreateBitmapScope scope) => scope.HBITMAP;
 
    public bool IsNull => HBITMAP.IsNull;
 
    public void Dispose()
    {
        if (!HBITMAP.IsNull)
        {
            PInvokeCore.DeleteObject(HBITMAP);
        }
 
#if DEBUG
        GC.SuppressFinalize(this);
#endif
    }
}