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// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
#pragma warning disable CS1591,CS1573,CS0465,CS0649,CS8019,CS1570,CS1584,CS1658,CS0436,CS8981
using global::System;
using global::System.Diagnostics;
using global::System.Diagnostics.CodeAnalysis;
using global::System.Runtime.CompilerServices;
using global::System.Runtime.InteropServices;
using global::System.Runtime.Versioning;
using winmdroot = global::Windows.Win32;
namespace Windows.Win32
{
namespace Graphics.Gdi
{
[DebuggerDisplay("{Value}")]
[global::System.CodeDom.Compiler.GeneratedCode("Microsoft.Windows.CsWin32", "0.3.151+58e949951d.RR")]
internal unsafe readonly partial struct HGDIOBJ
: IEquatable<HGDIOBJ>
{
internal readonly void* Value;
internal HGDIOBJ(void* value) => this.Value = value;
internal HGDIOBJ(IntPtr value):this((void*)value)
{
}
internal static HGDIOBJ Null => default;
internal bool IsNull => Value == default;
public static implicit operator void*(HGDIOBJ value) => value.Value;
public static explicit operator HGDIOBJ(void* value) => new HGDIOBJ(value);
public static bool operator ==(HGDIOBJ left, HGDIOBJ right) => left.Value == right.Value;
public static bool operator !=(HGDIOBJ left, HGDIOBJ right) => !(left == right);
public bool Equals(HGDIOBJ other) => this.Value == other.Value;
public override bool Equals(object obj) => obj is HGDIOBJ other && this.Equals(other);
public override int GetHashCode() => unchecked((int)this.Value);
public override string ToString() => $"0x{(nuint)this.Value:x}";
public static implicit operator IntPtr(HGDIOBJ value) => new IntPtr(value.Value);
public static explicit operator HGDIOBJ(IntPtr value) => new HGDIOBJ((void*)value.ToPointer());
public static explicit operator HGDIOBJ(UIntPtr value) => new HGDIOBJ((void*)value.ToPointer());
}
}
}
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