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// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
#pragma warning disable CS1591,CS1573,CS0465,CS0649,CS8019,CS1570,CS1584,CS1658,CS0436,CS8981
using global::System;
using global::System.Diagnostics;
using global::System.Diagnostics.CodeAnalysis;
using global::System.Runtime.CompilerServices;
using global::System.Runtime.InteropServices;
using global::System.Runtime.Versioning;
using winmdroot = global::Windows.Win32;
namespace Windows.Win32
{
namespace Graphics.Gdi
{
/// <summary>The HANDLETABLE structure is an array of handles, each of which identifies a graphics device interface (GDI) object.</summary>
/// <remarks>
/// <para><see href="https://learn.microsoft.com/windows/win32/api/wingdi/ns-wingdi-handletable">Learn more about this API from docs.microsoft.com</see>.</para>
/// </remarks>
[global::System.CodeDom.Compiler.GeneratedCode("Microsoft.Windows.CsWin32", "0.3.151+58e949951d.RR")]
internal partial struct HANDLETABLE
{
/// <summary>An array of handles.</summary>
internal global::Windows.Win32.VariableLengthInlineArray<winmdroot.Graphics.Gdi.HGDIOBJ> objectHandle;
/// <summary>Computes the amount of memory that must be allocated to store this struct, including the specified number of elements in the variable length inline array at the end.</summary>
internal static unsafe int SizeOf(int count)
{
int v = sizeof(HANDLETABLE);
if (count > 1)
v +=checked((count - 1) * sizeof(winmdroot.Graphics.Gdi.HGDIOBJ));
else
if (count < 0)
throw new ArgumentOutOfRangeException();
return v;
}
}
}
}
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