File: System\Value.Union.cs
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Project: src\src\System.Private.Windows.Core\src\System.Private.Windows.Core.csproj (System.Private.Windows.Core)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
using System.Drawing;
using System.Runtime.InteropServices;
 
namespace System;
 
internal readonly partial struct Value
{
    /// <summary>
    ///  Data union for the <see cref="Value"/> type.
    /// </summary>
    /// <remarks>
    ///  <para>
    ///   Data can be any blittable type, but should be 8 bytes or less to avoid growing the size of the
    ///   <see cref="Value"/> type.
    ///  </para>
    /// </remarks>
    [StructLayout(LayoutKind.Explicit, CharSet = CharSet.Unicode)]
    private struct Union
    {
        [FieldOffset(0)] public byte Byte;
        [FieldOffset(0)] public sbyte SByte;
        [FieldOffset(0)] public char Char;
        [FieldOffset(0)] public bool Boolean;
        [FieldOffset(0)] public short Int16;
        [FieldOffset(0)] public ushort UInt16;
        [FieldOffset(0)] public int Int32;
        [FieldOffset(0)] public uint UInt32;
        [FieldOffset(0)] public long Int64;
        [FieldOffset(0)] public long Ticks;
        [FieldOffset(0)] public ulong UInt64;
        [FieldOffset(0)] public float Single;                   // 4 bytes
        [FieldOffset(0)] public double Double;                  // 8 bytes
        [FieldOffset(0)] public DateTime DateTime;              // 8 bytes  (ulong)
        [FieldOffset(0)] public PackedDateTimeOffset PackedDateTimeOffset;
        [FieldOffset(0)] public PackedColor PackedColor;
        [FieldOffset(0)] public Size Size;
        [FieldOffset(0)] public Point Point;
        [FieldOffset(0)] public (int Offset, int Count) Segment;
    }
}