12 references to DEFAULT_CHARSET
System.Drawing.Common (12)
System\Drawing\Font.cs (11)
27
private byte _gdiCharSet = (byte)FONT_CHARSET.
DEFAULT_CHARSET
;
151
Initialize(name, size, style, unit, (byte)FONT_CHARSET.
DEFAULT_CHARSET
, IsVerticalName(name));
368
Initialize(prototype.FontFamily, prototype.Size, newStyle, prototype.Unit, (byte)FONT_CHARSET.
DEFAULT_CHARSET
, false);
376
Initialize(family, emSize, style, unit, (byte)FONT_CHARSET.
DEFAULT_CHARSET
, false);
421
Initialize(family, emSize, style, GraphicsUnit.Point, (byte)FONT_CHARSET.
DEFAULT_CHARSET
, false);
429
Initialize(family, emSize, FontStyle.Regular, unit, (byte)FONT_CHARSET.
DEFAULT_CHARSET
, false);
437
Initialize(family, emSize, FontStyle.Regular, GraphicsUnit.Point, (byte)FONT_CHARSET.
DEFAULT_CHARSET
, false);
445
Initialize(familyName, emSize, style, unit, (byte)FONT_CHARSET.
DEFAULT_CHARSET
, IsVerticalName(familyName));
453
Initialize(familyName, emSize, style, GraphicsUnit.Point, (byte)FONT_CHARSET.
DEFAULT_CHARSET
, IsVerticalName(familyName));
461
Initialize(familyName, emSize, FontStyle.Regular, unit, (byte)FONT_CHARSET.
DEFAULT_CHARSET
, IsVerticalName(familyName));
469
Initialize(familyName, emSize, FontStyle.Regular, GraphicsUnit.Point, (byte)FONT_CHARSET.
DEFAULT_CHARSET
, IsVerticalName(familyName));
System\Drawing\FontConverter.cs (1)
94
else if (font.GdiCharSet != (byte)FONT_CHARSET.
DEFAULT_CHARSET
)