1 write to _bufferScope
System.Private.Windows.Core (1)
Windows\Win32\Graphics\Gdi\ArgbBuffer.cs (1)
26
_bufferScope
= new BufferScope<ARGB>(new Span<ARGB>(s, StackSpace), length);
4 references to _bufferScope
System.Private.Windows.Core (4)
Windows\Win32\Graphics\Gdi\ArgbBuffer.cs (4)
34
_bufferScope
[i] = colors[i];
39
ref Unsafe.As<ARGB, uint>(ref
_bufferScope
.GetPinnableReference());
41
public readonly Color[] ToColorArray(int length) => ARGB.ToColorArray(
_bufferScope
[..length]);
43
public void Dispose() =>
_bufferScope
.Dispose();