1 write to GcStaticDesc
System.Private.TypeLoader (1)
Internal\Runtime\TypeLoader\TypeBuilder.cs (1)
353state.GcStaticDesc = context.GetGCStaticInfo(typeInfoParser.GetUnsigned());
5 references to GcStaticDesc
System.Private.TypeLoader (5)
Internal\Runtime\TypeLoader\EETypeCreator.cs (5)
189if (state.GcStaticDesc != IntPtr.Zero) 209state.GcStaticDesc != IntPtr.Zero, 309if (state.GcStaticDesc != IntPtr.Zero) 312object obj = RuntimeAugments.RawNewObject(((MethodTable*)state.GcStaticDesc)->ToRuntimeTypeHandle()); 479Debug.Assert(IntPtr.Zero == state.GcStaticDesc);