1 write to _hashCode
System.Private.TypeLoader (1)
Internal\Runtime\TypeLoader\TypeLoaderEnvironment.ConstructedGenericTypesLookup.cs (1)
33_hashCode = VersionResilientHashCode.GenericInstanceHashCode(_genericTypeDefinitionHandle.GetHashCode(), _genericTypeArgumentHandles);
2 references to _hashCode
System.Private.TypeLoader (2)
Internal\Runtime\TypeLoader\TypeLoaderEnvironment.ConstructedGenericTypesLookup.cs (2)
31if (!_hashCode.HasValue) 35return _hashCode.Value;