1 write to ThreadDataSize
System.Private.TypeLoader (1)
Internal\Runtime\TypeLoader\TypeBuilder.cs (1)
393state.ThreadDataSize = checked((int)typeInfoParser.GetUnsigned());
4 references to ThreadDataSize
System.Private.TypeLoader (4)
Internal\Runtime\TypeLoader\EETypeCreator.cs (3)
216if (state.ThreadDataSize != 0) 240state.ThreadDataSize != 0); 329if (state.ThreadDataSize != 0)
Internal\Runtime\TypeLoader\TypeBuilder.cs (1)
516if (state.ThreadDataSize != 0)