1 write to GcDataSize
System.Private.TypeLoader (1)
Internal\Runtime\TypeLoader\TypeBuilder.cs (1)
387state.GcDataSize = checked((int)typeInfoParser.GetUnsigned());
4 references to GcDataSize
System.Private.TypeLoader (4)
Internal\Runtime\TypeLoader\EETypeCreator.cs (4)
213if (state.GcDataSize != 0) 239state.GcDataSize != 0, 339if (state.GcDataSize != 0) 602Debug.Assert(0 == state.GcDataSize);