1 write to Dictionary
System.Private.TypeLoader (1)
Internal\Runtime\TypeLoader\TypeBuilder.cs (1)
369state.Dictionary = new GenericTypeDictionary(GenericDictionaryCell.BuildDictionary(this, context, typeInfoParser.GetParserFromRelativeOffset()));
7 references to Dictionary
System.Private.TypeLoader (7)
Internal\Runtime\TypeLoader\EETypeCreator.cs (4)
318if (state.Dictionary != null) 319state.HalfBakedDictionary = state.Dictionary.Allocate(); 322Debug.Assert((state.Dictionary == null && state.HalfBakedDictionary == IntPtr.Zero) || (state.Dictionary != null && state.HalfBakedDictionary != IntPtr.Zero));
Internal\Runtime\TypeLoader\TypeBuilder.cs (3)
363Debug.Assert(state.Dictionary == null); 451if (state.Dictionary != null) 468state.Dictionary.Finish(this);