2 writes to _blockStack
System.Private.DataContractSerialization (2)
System\Runtime\Serialization\CodeGenerator.cs (2)
144
_blockStack
= new Stack<object>();
161
_blockStack
= null!;
20 references to _blockStack
System.Private.DataContractSerialization (20)
System\Runtime\Serialization\CodeGenerator.cs (20)
223
_blockStack
.Push(forState);
229
object stackTop =
_blockStack
.Pop();
265
foreach (object block in
_blockStack
)
293
_blockStack
.Push(forState);
298
object stackTop =
_blockStack
.Pop();
372
_blockStack
.Push(ifState);
389
_blockStack
.Push(ifState);
394
IfState ifState = (IfState)
_blockStack
.Pop();
403
_blockStack
.Push(ifState);
1128
_blockStack
.Push(ifState);
1197
object stackTop =
_blockStack
.Pop();
1219
_blockStack
.Push(switchState);
1229
object stackTop =
_blockStack
.Peek();
1238
object stackTop =
_blockStack
.Pop();
1250
IfState ifState = (IfState)
_blockStack
.Pop();
1259
_blockStack
.Push(ifState);
1274
_blockStack
.Push(startWhile);
1279
Label startWhile = (Label)
_blockStack
.Pop();
1281
_blockStack
.Push(startWhile);
1286
Label startWhile = (Label)
_blockStack
.Pop();