2 writes to _blockStack
System.Private.DataContractSerialization (2)
System\Runtime\Serialization\CodeGenerator.cs (2)
145
_blockStack
= new Stack<object>();
162
_blockStack
= null!;
20 references to _blockStack
System.Private.DataContractSerialization (20)
System\Runtime\Serialization\CodeGenerator.cs (20)
224
_blockStack
.Push(forState);
230
object stackTop =
_blockStack
.Pop();
266
foreach (object block in
_blockStack
)
294
_blockStack
.Push(forState);
299
object stackTop =
_blockStack
.Pop();
373
_blockStack
.Push(ifState);
390
_blockStack
.Push(ifState);
395
IfState ifState = (IfState)
_blockStack
.Pop();
404
_blockStack
.Push(ifState);
1129
_blockStack
.Push(ifState);
1198
object stackTop =
_blockStack
.Pop();
1220
_blockStack
.Push(switchState);
1230
object stackTop =
_blockStack
.Peek();
1239
object stackTop =
_blockStack
.Pop();
1251
IfState ifState = (IfState)
_blockStack
.Pop();
1260
_blockStack
.Push(ifState);
1275
_blockStack
.Push(startWhile);
1280
Label startWhile = (Label)
_blockStack
.Pop();
1282
_blockStack
.Push(startWhile);
1287
Label startWhile = (Label)
_blockStack
.Pop();