File: src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\CompilerServices\OverloadResolutionPriorityAttribute.cs
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Project: src\runtime\src\coreclr\nativeaot\System.Private.CoreLib\src\System.Private.CoreLib.csproj (System.Private.CoreLib)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

namespace System.Runtime.CompilerServices
{
    /// <summary>
    /// Specifies the priority of a member in overload resolution. When unspecified, the default priority is 0.
    /// </summary>
    [AttributeUsage(AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
#if SYSTEM_PRIVATE_CORELIB
    public
#else
    internal
#endif
    sealed class OverloadResolutionPriorityAttribute : Attribute
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="OverloadResolutionPriorityAttribute"/> class.
        /// </summary>
        /// <param name="priority">The priority of the attributed member. Higher numbers are prioritized, lower numbers are deprioritized. 0 is the default if no attribute is present.</param>
        public OverloadResolutionPriorityAttribute(int priority)
        {
            Priority = priority;
        }

        /// <summary>
        /// The priority of the member.
        /// </summary>
        public int Priority { get; }
    }
}