8 references to Create
System.Private.CoreLib (8)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.Impl.cs (3)
62X = Vector4.Create(value.X, 0, 0); 63Y = Vector4.Create(value.Y, 0, 0); 65W = Vector4.Create(value.Z, 0, 1);
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector2.cs (2)
720public static Vector2 Log(Vector2 vector) => Vector128.Log(Vector4.Create(vector, 1.0f, 1.0f).AsVector128()).AsVector2(); 724public static Vector2 Log2(Vector2 vector) => Vector128.Log2(Vector4.Create(vector, 1.0f, 1.0f).AsVector128()).AsVector2();
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector4.cs (2)
66this = Create(value, z, w); 987public static Vector4 Transform(Vector2 value, Quaternion rotation) => Transform(Create(value, 0.0f, 1.0f), rotation);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.Numerics.cs (1)
108public static Vector128<float> AsVector128(this Vector2 value) => Vector4.Create(value, 0, 0).AsVector128();