5 references to PressureCount
System.Private.CoreLib (5)
System\GC.NativeAot.cs (5)
546uint p = s_iteration % PressureCount; 598uint p = s_iteration % PressureCount; 601Debug.Assert(PressureCount == 4, "GC.AddMemoryPressure contains unrolled loops which depend on the PressureCount"); 610if (s_iteration >= PressureCount) // wait until we have enough data points 716uint p = s_iteration % PressureCount;