41 references to Create
GenerateDocumentationAndConfigFiles (6)
src\roslyn\src\Compilers\Core\Portable\Hashing\XxHashShared.cs (6)
697
Vector128<uint> sourceSwap = Vector128.Shuffle(sourceVec, Vector128.
Create
(2u, 3, 0, 1));
710
Vector64<uint> sourceLow = Vector128.Shuffle(source, Vector128.
Create
(0u, 2, 0, 0)).GetLower();
711
Vector64<uint> sourceHigh = Vector128.Shuffle(source, Vector128.
Create
(1u, 3, 0, 0)).GetLower();
716
Vector128<uint> sourceLow = Vector128.Shuffle(source, Vector128.
Create
(1u, 0, 3, 0));
719
(source & Vector128.
Create
(~0u, 0u, ~0u, 0u)).AsUInt64() * (sourceLow & Vector128.
Create
(~0u, 0u, ~0u, 0u)).AsUInt64();
Microsoft.AspNetCore.Razor.Utilities.Shared (6)
Utilities\Hashing\XxHashShared.cs (6)
696
Vector128<uint> sourceSwap = Vector128.Shuffle(sourceVec, Vector128.
Create
(2u, 3, 0, 1));
709
Vector64<uint> sourceLow = Vector128.Shuffle(source, Vector128.
Create
(0u, 2, 0, 0)).GetLower();
710
Vector64<uint> sourceHigh = Vector128.Shuffle(source, Vector128.
Create
(1u, 3, 0, 0)).GetLower();
715
Vector128<uint> sourceLow = Vector128.Shuffle(source, Vector128.
Create
(1u, 0, 3, 0));
718
(source & Vector128.
Create
(~0u, 0u, ~0u, 0u)).AsUInt64() * (sourceLow & Vector128.
Create
(~0u, 0u, ~0u, 0u)).AsUInt64();
Microsoft.CodeAnalysis (6)
Hashing\XxHashShared.cs (6)
697
Vector128<uint> sourceSwap = Vector128.Shuffle(sourceVec, Vector128.
Create
(2u, 3, 0, 1));
710
Vector64<uint> sourceLow = Vector128.Shuffle(source, Vector128.
Create
(0u, 2, 0, 0)).GetLower();
711
Vector64<uint> sourceHigh = Vector128.Shuffle(source, Vector128.
Create
(1u, 3, 0, 0)).GetLower();
716
Vector128<uint> sourceLow = Vector128.Shuffle(source, Vector128.
Create
(1u, 0, 3, 0));
719
(source & Vector128.
Create
(~0u, 0u, ~0u, 0u)).AsUInt64() * (sourceLow & Vector128.
Create
(~0u, 0u, ~0u, 0u)).AsUInt64();
Microsoft.CodeAnalysis.Workspaces (6)
src\roslyn\src\Compilers\Core\Portable\Hashing\XxHashShared.cs (6)
697
Vector128<uint> sourceSwap = Vector128.Shuffle(sourceVec, Vector128.
Create
(2u, 3, 0, 1));
710
Vector64<uint> sourceLow = Vector128.Shuffle(source, Vector128.
Create
(0u, 2, 0, 0)).GetLower();
711
Vector64<uint> sourceHigh = Vector128.Shuffle(source, Vector128.
Create
(1u, 3, 0, 0)).GetLower();
716
Vector128<uint> sourceLow = Vector128.Shuffle(source, Vector128.
Create
(1u, 0, 3, 0));
719
(source & Vector128.
Create
(~0u, 0u, ~0u, 0u)).AsUInt64() * (sourceLow & Vector128.
Create
(~0u, 0u, ~0u, 0u)).AsUInt64();
System.IO.Hashing (9)
System\IO\Hashing\XxHashShared.cs (9)
689
Vector128<uint> sourceSwap = Vector128.Shuffle(sourceVec, Vector128.
Create
(2u, 3, 0, 1));
702
Vector64<uint> sourceLow = Vector128.Shuffle(source, Vector128.
Create
(0u, 2, 0, 0)).GetLower();
703
Vector64<uint> sourceHigh = Vector128.Shuffle(source, Vector128.
Create
(1u, 3, 0, 0)).GetLower();
708
Vector128<uint> sourceLow = Vector128.Shuffle(source, Vector128.
Create
(1u, 0, 3, 0));
717
Vector128<uint> evens = Vector128.Shuffle(source, Vector128.
Create
(0u, 2, 0, 0));
718
Vector128<uint> odds = Vector128.Shuffle(source, Vector128.
Create
(1u, 3, 0, 0));
723
Vector128<uint> sourceLow = Vector128.Shuffle(source, Vector128.
Create
(1u, 0, 3, 0));
724
return (source & Vector128.
Create
(~0u, 0u, ~0u, 0u)).AsUInt64() * (sourceLow & Vector128.
Create
(~0u, 0u, ~0u, 0u)).AsUInt64();
System.Private.CoreLib (8)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Buffers\Text\Base64Helper\Base64DecoderHelper.cs (5)
1068
Vector128.
Create
(0x37363534, 0x3B3A3938, 0xFFFF3D3C, 0xFFFFFFFF).AsByte());
1076
Vector128.
Create
(0x11100F0E, 0x15141312, 0x19181716, 0xFFFFFFFF).AsByte(),
1077
Vector128.
Create
(decoder.AdvSimdLutTwo3Uint1, 0x1F1E1D1C, 0x23222120, 0x27262524).AsByte(),
1078
Vector128.
Create
(0x2B2A2928, 0x2F2E2D2C, 0x33323130, 0xFFFFFFFF).AsByte());
1256
Vector128<sbyte> packBytesMask = Vector128.
Create
(0x06000102, 0x090A0405, 0x0C0D0E08, 0xffffffff).AsSByte();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Buffers\Text\Base64Helper\Base64EncoderHelper.cs (1)
459
Vector128<byte> lut = Vector128.
Create
(0xFCFC4741, 0xFCFCFCFC, 0xFCFCFCFC, encoder.Ssse3AdvSimdLutE3).AsByte();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (2)
1317
Vector128.
Create
(e0, e1, e2, e3),
1318
Vector128.
Create
(e4, e5, e6, e7)