21 references to Y
Microsoft.Maui.Essentials (7)
Accelerometer\Accelerometer.shared.cs (3)
193
$"{nameof(Acceleration.
Y
)}: {Acceleration.
Y
}, " +
283
var y = acceleration.
Y
* gravity;
Gyroscope\Gyroscope.shared.cs (2)
185
$"{nameof(AngularVelocity.
Y
)}: {AngularVelocity.
Y
}, " +
Magnetometer\Magnetometer.shared.cs (2)
189
$"{nameof(MagneticField.
Y
)}: {MagneticField.
Y
}, " +
System.Private.CoreLib (14)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.cs (6)
1446
float y = float.MultiplyAddEstimate(centerPoint.
Y
, 1 - c, +centerPoint.Z * s);
1447
float z = float.MultiplyAddEstimate(centerPoint.Z, 1 - c, -centerPoint.
Y
* s);
1546
float x = float.MultiplyAddEstimate(centerPoint.X, 1 - c, +centerPoint.
Y
* s);
1547
float y = float.MultiplyAddEstimate(centerPoint.
Y
, 1 - c, -centerPoint.X * s);
1610
result.Y = Vector128.Create(0, scales.
Y
, 0, 0);
1627
result.Y = Vector128.Create(0, scales.
Y
, 0, 0);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Quaternion.cs (2)
310
(float sp, float cp) = (sin.
Y
, cos.
Y
);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector3.cs (6)
70
/// <param name="y">The value to assign to the <see cref="
Y
" /> field.</param>
455
/// <param name="y">The value to assign to the <see cref="
Y
" /> field.</param>
926
/// <param name="yIndex">The index used to select a value from <paramref name="vector" /> to be used as the value of <see cref="
Y
" /> in the result</param>
1104
/// <remarks>Two vectors are equal if their <see cref="X" />, <see cref="
Y
" />, and <see cref="Z" /> elements are equal.</remarks>
1110
public override readonly int GetHashCode() => HashCode.Combine(X,
Y
, Z);
1155
handler.AppendFormatted(
Y
, format);