18 references to PulseAll
GenerateDocumentationAndConfigFiles (1)
src\roslyn\src\Workspaces\SharedUtilitiesAndExtensions\Compiler\Core\Utilities\NonReentrantLock.cs (1)
231Monitor.PulseAll(obj);
Microsoft.CodeAnalysis.Analyzers (1)
src\roslyn\src\Workspaces\SharedUtilitiesAndExtensions\Compiler\Core\Utilities\NonReentrantLock.cs (1)
231Monitor.PulseAll(obj);
Microsoft.CodeAnalysis.AnalyzerUtilities (1)
src\roslyn\src\Workspaces\SharedUtilitiesAndExtensions\Compiler\Core\Utilities\NonReentrantLock.cs (1)
231Monitor.PulseAll(obj);
Microsoft.CodeAnalysis.CodeStyle (1)
src\roslyn\src\Workspaces\SharedUtilitiesAndExtensions\Compiler\Core\Utilities\NonReentrantLock.cs (1)
231Monitor.PulseAll(obj);
Microsoft.CodeAnalysis.ResxSourceGenerator (1)
src\roslyn\src\Workspaces\SharedUtilitiesAndExtensions\Compiler\Core\Utilities\NonReentrantLock.cs (1)
231Monitor.PulseAll(obj);
Microsoft.CodeAnalysis.Workspaces (1)
src\roslyn\src\Workspaces\SharedUtilitiesAndExtensions\Compiler\Core\Utilities\NonReentrantLock.cs (1)
231Monitor.PulseAll(obj);
Microsoft.CodeAnalysis.Workspaces.MSBuild.BuildHost (1)
Build\ProjectBuildManager.cs (1)
413Monitor.PulseAll(_activeBuildsLock);
Microsoft.Extensions.Logging.Console (5)
ConsoleLoggerProcessor.cs (5)
34Monitor.PulseAll(_messageQueue); 54Monitor.PulseAll(_messageQueue); 149Monitor.PulseAll(_messageQueue); 174Monitor.PulseAll(_messageQueue); 201Monitor.PulseAll(_messageQueue);
Microsoft.ML.Data (1)
DataLoadSave\Text\BlockingQueue.cs (1)
224Monitor.PulseAll(this);
Microsoft.TestPlatform.CoreUtilities (2)
Utilities\JobQueue.cs (2)
223Monitor.PulseAll(_jobsQueue); 325Monitor.PulseAll(_jobsQueue);
Roslyn.Diagnostics.Analyzers (1)
src\roslyn\src\Workspaces\SharedUtilitiesAndExtensions\Compiler\Core\Utilities\NonReentrantLock.cs (1)
231Monitor.PulseAll(obj);
System.Configuration.ConfigurationManager (1)
System\Configuration\ClientConfigurationSystem.cs (1)
189Monitor.PulseAll(this);
System.Private.CoreLib (1)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Threading\SemaphoreSlim.cs (1)
967Monitor.PulseAll(semaphore.m_lockObjAndDisposed); // wake up all waiters.