1 write to s_iteration
System.Private.CoreLib (1)
System\GC.NativeAot.cs (1)
544
s_iteration
++;
4 references to s_iteration
System.Private.CoreLib (4)
System\GC.NativeAot.cs (4)
546
uint p =
s_iteration
% PressureCount;
598
uint p =
s_iteration
% PressureCount;
610
if (
s_iteration
>= PressureCount) // wait until we have enough data points
716
uint p =
s_iteration
% PressureCount;