68 references to Create
System.Numerics.Tensors (1)
System\Numerics\Tensors\netcore\TensorPrimitives.LeadingZeroCount.cs (1)
208return Vector512.Create(Invoke(x.GetLower()), Invoke(x.GetUpper()));
System.Private.CoreLib (67)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512_1.cs (13)
137return Vector512.Create( 152return Vector512.Create( 167return Vector512.Create( 182return Vector512.Create( 196return Vector512.Create( 224return Vector512.Create( 246return Vector512.Create( 261return Vector512.Create( 276return Vector512.Create( 298return Vector512.Create( 312return Vector512.Create( 327return Vector512.Create( 374return Vector512.Create(
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (54)
157return Create( 179return Create( 421return Create( 652return Create( 821return Create(vector, vector); 1395public static Vector512<T> Create<T>(Vector256<T> value) => Create(value, value); 1419public static Vector512<byte> Create(Vector256<byte> lower, Vector256<byte> upper) => Create<byte>(lower, upper); 1426public static Vector512<double> Create(Vector256<double> lower, Vector256<double> upper) => Create<double>(lower, upper); 1432public static Vector512<short> Create(Vector256<short> lower, Vector256<short> upper) => Create<short>(lower, upper); 1439public static Vector512<int> Create(Vector256<int> lower, Vector256<int> upper) => Create<int>(lower, upper); 1445public static Vector512<long> Create(Vector256<long> lower, Vector256<long> upper) => Create<long>(lower, upper); 1451public static Vector512<nint> Create(Vector256<nint> lower, Vector256<nint> upper) => Create<nint>(lower, upper); 1458public static Vector512<nuint> Create(Vector256<nuint> lower, Vector256<nuint> upper) => Create<nuint>(lower, upper); 1465public static Vector512<sbyte> Create(Vector256<sbyte> lower, Vector256<sbyte> upper) => Create<sbyte>(lower, upper); 1472public static Vector512<float> Create(Vector256<float> lower, Vector256<float> upper) => Create<float>(lower, upper); 1479public static Vector512<ushort> Create(Vector256<ushort> lower, Vector256<ushort> upper) => Create<ushort>(lower, upper); 1487public static Vector512<uint> Create(Vector256<uint> lower, Vector256<uint> upper) => Create<uint>(lower, upper); 1494public static Vector512<ulong> Create(Vector256<ulong> lower, Vector256<ulong> upper) => Create<ulong>(lower, upper); 1732return Create(sequence, sequence); 1752return Create( 1761public static Vector512<T> ConcatLowerLower<T>(Vector512<T> left, Vector512<T> right) => Create(left.GetLower(), right.GetLower()); 1766public static Vector512<T> ConcatUpperLower<T>(Vector512<T> left, Vector512<T> right) => Create(left.GetUpper(), right.GetLower()); 1771public static Vector512<T> ConcatUpperUpper<T>(Vector512<T> left, Vector512<T> right) => Create(left.GetUpper(), right.GetUpper()); 1776public static Vector512<T> ConcatLowerUpper<T>(Vector512<T> left, Vector512<T> right) => Create(left.GetLower(), right.GetUpper()); 1781public static Vector512<T> ZipLower<T>(Vector512<T> left, Vector512<T> right) => Create( 1789public static Vector512<T> ZipUpper<T>(Vector512<T> left, Vector512<T> right) => Create( 1821return (Create(lower0, upper0), Create(lower1, upper1)); 1827public static Vector512<T> UnzipEven<T>(Vector512<T> left, Vector512<T> right) => Create( 1835public static Vector512<T> UnzipOdd<T>(Vector512<T> left, Vector512<T> right) => Create( 1870return (Create(even0, even1), Create(odd0, odd1)); 1876public static Vector512<T> Reverse<T>(Vector512<T> vector) => Create( 1955return Create( 2042return Create( 2143return Create( 2187return Create( 2548return Create( 2592return Create( 2785return Create( 2803return Create( 2821return Create( 2839return Create( 2857return Create( 2875return Create( 2893return Create( 2911return Create( 2929return Create( 2947return Create( 2985return Create( 3232return Create( 3723return Create( 3813return Create( 3856return Create(