1 write to _rank
System.Private.CoreLib (1)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Reflection\Emit\SymbolType.cs (1)
247
_rank
++;
8 references to _rank
System.Private.CoreLib (8)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Reflection\Emit\SymbolType.cs (8)
235
if (_iaLowerBound.Length <=
_rank
)
238
int[] iaTemp = new int[
_rank
* 2];
239
Array.Copy(_iaLowerBound, iaTemp,
_rank
);
241
Array.Copy(_iaUpperBound, iaTemp,
_rank
);
245
_iaLowerBound[
_rank
] = lower;
246
_iaUpperBound[
_rank
] = upper;
262
public override bool IsSZArray =>
_rank
<= 1 && _isSzArray;
305
return
_rank
;