2 writes to _remaining
System.Private.CoreLib (2)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Text\SpanRuneEnumerator.cs (2)
19_remaining = buffer; 50_remaining = _remaining.Slice(_current.Utf16SequenceLength);
3 references to _remaining
System.Private.CoreLib (3)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Text\SpanRuneEnumerator.cs (3)
29if (_remaining.IsEmpty) 36int scalarValue = Rune.ReadFirstRuneFromUtf16Buffer(_remaining); 50_remaining = _remaining.Slice(_current.Utf16SequenceLength);