126 references to Vector
Microsoft.CodeAnalysis.UnitTests (2)
Analyzers\AnalyzerFileReferenceAppDomainTests.cs (2)
47dir.CopyFile(typeof(Vector).Assembly.Location); 90dir.CopyFile(typeof(Vector).Assembly.Location);
mscorlib (1)
mscorlib.cs (1)
81[assembly:System.Runtime.CompilerServices.TypeForwardedTo(typeof(System.Numerics.Vector))]
netstandard (1)
netstandard.cs (1)
1337[assembly: System.Runtime.CompilerServices.TypeForwardedTo(typeof(System.Numerics.Vector))]
System.Linq (11)
System\Linq\Average.cs (3)
32if (Vector.IsHardwareAccelerated && span.Length >= Vector<int>.Count) 37Vector.Widen(new Vector<int>(span.Slice(i)), out Vector<long> low, out Vector<long> high); 43sum += Vector.Sum(sums);
System\Linq\Range.cs (1)
85if (Vector.IsHardwareAccelerated &&
System\Linq\Sum.cs (7)
53&& Vector.IsHardwareAccelerated 85Debug.Assert(Vector.IsHardwareAccelerated); 128Vector<T> data = Vector.LoadUnsafe(ref ptr, index); 132data = Vector.LoadUnsafe(ref ptr, index + (nuint)Vector<T>.Count); 136data = Vector.LoadUnsafe(ref ptr, index + (nuint)Vector<T>.Count * 2); 140data = Vector.LoadUnsafe(ref ptr, index + (nuint)Vector<T>.Count * 3); 160Vector<T> data = Vector.LoadUnsafe(ref ptr, index);
System.Numerics.Vectors (1)
artifacts\obj\System.Numerics.Vectors\Debug\net10.0\System.Numerics.Vectors.Forwards.cs (1)
7[assembly: System.Runtime.CompilerServices.TypeForwardedTo(typeof(System.Numerics.Vector))]
System.Private.CoreLib (109)
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector_1.cs (84)
43this = Vector.Create(value); 132get => Vector.Create(Scalar<T>.AllBitsSet); 192get => Vector.Create(Scalar<T>.One); 503public static Vector<T> operator *(Vector<T> value, T factor) => value * Vector.Create(factor); 580return value ^ Vector.Create(-0.0f).As<float, T>(); 584return value ^ Vector.Create(-0.0).As<double, T>(); 707if (Vector.IsHardwareAccelerated) 711Vector<T> result = Vector.Equals(this, other) | ~(Vector.Equals(this, this) | Vector.Equals(other, other)); 821static int ISimdVector<Vector<T>, T>.Alignment => Vector.Alignment; 830get => Vector.IsHardwareAccelerated; 835static Vector<T> ISimdVector<Vector<T>, T>.Abs(Vector<T> vector) => Vector.Abs(vector); 843static bool ISimdVector<Vector<T>, T>.All(Vector<T> vector, T value) => Vector.All(vector, value); 847static bool ISimdVector<Vector<T>, T>.AllWhereAllBitsSet(Vector<T> vector) => Vector.AllWhereAllBitsSet(vector); 851static Vector<T> ISimdVector<Vector<T>, T>.AndNot(Vector<T> left, Vector<T> right) => Vector.AndNot(left, right); 855static bool ISimdVector<Vector<T>, T>.Any(Vector<T> vector, T value) => Vector.Any(vector, value); 859static bool ISimdVector<Vector<T>, T>.AnyWhereAllBitsSet(Vector<T> vector) => Vector.AnyWhereAllBitsSet(vector); 871static Vector<T> ISimdVector<Vector<T>, T>.Ceiling(Vector<T> vector) => Vector.Ceiling(vector); 875static Vector<T> ISimdVector<Vector<T>, T>.Clamp(Vector<T> value, Vector<T> min, Vector<T> max) => Vector.Clamp(value, min, max); 879static Vector<T> ISimdVector<Vector<T>, T>.ClampNative(Vector<T> value, Vector<T> min, Vector<T> max) => Vector.ClampNative(value, min, max); 883static Vector<T> ISimdVector<Vector<T>, T>.ConditionalSelect(Vector<T> condition, Vector<T> left, Vector<T> right) => Vector.ConditionalSelect(condition, left, right); 887static Vector<T> ISimdVector<Vector<T>, T>.CopySign(Vector<T> value, Vector<T> sign) => Vector.CopySign(value, sign); 900static int ISimdVector<Vector<T>, T>.Count(Vector<T> vector, T value) => Vector.Count(vector, value); 904static int ISimdVector<Vector<T>, T>.CountWhereAllBitsSet(Vector<T> vector) => Vector.CountWhereAllBitsSet(vector); 908static Vector<T> ISimdVector<Vector<T>, T>.Create(T value) => Vector.Create(value); 917static Vector<T> ISimdVector<Vector<T>, T>.Create(ReadOnlySpan<T> values) => Vector.Create(values); 921static Vector<T> ISimdVector<Vector<T>, T>.CreateScalar(T value) => Vector.CreateScalar(value); 925static Vector<T> ISimdVector<Vector<T>, T>.CreateScalarUnsafe(T value) => Vector.CreateScalarUnsafe(value); 937static T ISimdVector<Vector<T>, T>.Dot(Vector<T> left, Vector<T> right) => Vector.Dot(left, right); 941static Vector<T> ISimdVector<Vector<T>, T>.Equals(Vector<T> left, Vector<T> right) => Vector.Equals(left, right); 949static bool ISimdVector<Vector<T>, T>.EqualsAny(Vector<T> left, Vector<T> right) => Vector.EqualsAny(left, right); 953static Vector<T> ISimdVector<Vector<T>, T>.Floor(Vector<T> vector) => Vector.Floor(vector); 961static Vector<T> ISimdVector<Vector<T>, T>.GreaterThan(Vector<T> left, Vector<T> right) => Vector.GreaterThan(left, right); 965static bool ISimdVector<Vector<T>, T>.GreaterThanAll(Vector<T> left, Vector<T> right) => Vector.GreaterThanAll(left, right); 969static bool ISimdVector<Vector<T>, T>.GreaterThanAny(Vector<T> left, Vector<T> right) => Vector.GreaterThanAny(left, right); 973static Vector<T> ISimdVector<Vector<T>, T>.GreaterThanOrEqual(Vector<T> left, Vector<T> right) => Vector.GreaterThanOrEqual(left, right); 977static bool ISimdVector<Vector<T>, T>.GreaterThanOrEqualAll(Vector<T> left, Vector<T> right) => Vector.GreaterThanOrEqualAll(left, right); 981static bool ISimdVector<Vector<T>, T>.GreaterThanOrEqualAny(Vector<T> left, Vector<T> right) => Vector.GreaterThanOrEqualAny(left, right); 985static int ISimdVector<Vector<T>, T>.IndexOf(Vector<T> vector, T value) => Vector.IndexOf(vector, value); 989static int ISimdVector<Vector<T>, T>.IndexOfWhereAllBitsSet(Vector<T> vector) => Vector.IndexOfWhereAllBitsSet(vector); 993static Vector<T> ISimdVector<Vector<T>, T>.IsEvenInteger(Vector<T> vector) => Vector.IsEvenInteger(vector); 997static Vector<T> ISimdVector<Vector<T>, T>.IsFinite(Vector<T> vector) => Vector.IsFinite(vector); 1001static Vector<T> ISimdVector<Vector<T>, T>.IsInfinity(Vector<T> vector) => Vector.IsInfinity(vector); 1005static Vector<T> ISimdVector<Vector<T>, T>.IsInteger(Vector<T> vector) => Vector.IsInteger(vector); 1009static Vector<T> ISimdVector<Vector<T>, T>.IsNaN(Vector<T> vector) => Vector.IsNaN(vector); 1013static Vector<T> ISimdVector<Vector<T>, T>.IsNegative(Vector<T> vector) => Vector.IsNegative(vector); 1017static Vector<T> ISimdVector<Vector<T>, T>.IsNegativeInfinity(Vector<T> vector) => Vector.IsNegativeInfinity(vector); 1021static Vector<T> ISimdVector<Vector<T>, T>.IsNormal(Vector<T> vector) => Vector.IsNormal(vector); 1025static Vector<T> ISimdVector<Vector<T>, T>.IsOddInteger(Vector<T> vector) => Vector.IsOddInteger(vector); 1029static Vector<T> ISimdVector<Vector<T>, T>.IsPositive(Vector<T> vector) => Vector.IsPositive(vector); 1033static Vector<T> ISimdVector<Vector<T>, T>.IsPositiveInfinity(Vector<T> vector) => Vector.IsPositiveInfinity(vector); 1037static Vector<T> ISimdVector<Vector<T>, T>.IsSubnormal(Vector<T> vector) => Vector.IsSubnormal(vector); 1040static Vector<T> ISimdVector<Vector<T>, T>.IsZero(Vector<T> vector) => Vector.IsZero(vector); 1044static int ISimdVector<Vector<T>, T>.LastIndexOf(Vector<T> vector, T value) => Vector.LastIndexOf(vector, value); 1048static int ISimdVector<Vector<T>, T>.LastIndexOfWhereAllBitsSet(Vector<T> vector) => Vector.LastIndexOfWhereAllBitsSet(vector); 1052static Vector<T> ISimdVector<Vector<T>, T>.LessThan(Vector<T> left, Vector<T> right) => Vector.LessThan(left, right); 1056static bool ISimdVector<Vector<T>, T>.LessThanAll(Vector<T> left, Vector<T> right) => Vector.LessThanAll(left, right); 1060static bool ISimdVector<Vector<T>, T>.LessThanAny(Vector<T> left, Vector<T> right) => Vector.LessThanAny(left, right); 1064static Vector<T> ISimdVector<Vector<T>, T>.LessThanOrEqual(Vector<T> left, Vector<T> right) => Vector.LessThanOrEqual(left, right); 1068static bool ISimdVector<Vector<T>, T>.LessThanOrEqualAll(Vector<T> left, Vector<T> right) => Vector.LessThanOrEqualAll(left, right); 1072static bool ISimdVector<Vector<T>, T>.LessThanOrEqualAny(Vector<T> left, Vector<T> right) => Vector.LessThanOrEqualAny(left, right); 1076static Vector<T> ISimdVector<Vector<T>, T>.Load(T* source) => Vector.Load(source); 1080static Vector<T> ISimdVector<Vector<T>, T>.LoadAligned(T* source) => Vector.LoadAligned(source); 1084static Vector<T> ISimdVector<Vector<T>, T>.LoadAlignedNonTemporal(T* source) => Vector.LoadAlignedNonTemporal(source); 1088static Vector<T> ISimdVector<Vector<T>, T>.LoadUnsafe(ref readonly T source) => Vector.LoadUnsafe(in source); 1092static Vector<T> ISimdVector<Vector<T>, T>.LoadUnsafe(ref readonly T source, nuint elementOffset) => Vector.LoadUnsafe(in source, elementOffset); 1096static Vector<T> ISimdVector<Vector<T>, T>.Max(Vector<T> left, Vector<T> right) => Vector.Max(left, right); 1100static Vector<T> ISimdVector<Vector<T>, T>.MaxMagnitude(Vector<T> left, Vector<T> right) => Vector.MaxMagnitude(left, right); 1104static Vector<T> ISimdVector<Vector<T>, T>.MaxMagnitudeNumber(Vector<T> left, Vector<T> right) => Vector.MaxMagnitudeNumber(left, right); 1108static Vector<T> ISimdVector<Vector<T>, T>.MaxNative(Vector<T> left, Vector<T> right) => Vector.MaxNative(left, right); 1112static Vector<T> ISimdVector<Vector<T>, T>.MaxNumber(Vector<T> left, Vector<T> right) => Vector.MaxNumber(left, right); 1116static Vector<T> ISimdVector<Vector<T>, T>.Min(Vector<T> left, Vector<T> right) => Vector.Min(left, right); 1120static Vector<T> ISimdVector<Vector<T>, T>.MinMagnitude(Vector<T> left, Vector<T> right) => Vector.MinMagnitude(left, right); 1124static Vector<T> ISimdVector<Vector<T>, T>.MinMagnitudeNumber(Vector<T> left, Vector<T> right) => Vector.MinMagnitudeNumber(left, right); 1128static Vector<T> ISimdVector<Vector<T>, T>.MinNative(Vector<T> left, Vector<T> right) => Vector.MinNative(left, right); 1132static Vector<T> ISimdVector<Vector<T>, T>.MinNumber(Vector<T> left, Vector<T> right) => Vector.MinNumber(left, right); 1144static Vector<T> ISimdVector<Vector<T>, T>.MultiplyAddEstimate(Vector<T> left, Vector<T> right, Vector<T> addend) => Vector.MultiplyAddEstimate(left, right, addend); 1152static bool ISimdVector<Vector<T>, T>.None(Vector<T> vector, T value) => Vector.None(vector, value); 1156static bool ISimdVector<Vector<T>, T>.NoneWhereAllBitsSet(Vector<T> vector) => Vector.NoneWhereAllBitsSet(vector); 1164static Vector<T> ISimdVector<Vector<T>, T>.Round(Vector<T> vector) => Vector.Round(vector); 1180static Vector<T> ISimdVector<Vector<T>, T>.Sqrt(Vector<T> vector) => Vector.SquareRoot(vector); 1208static T ISimdVector<Vector<T>, T>.Sum(Vector<T> vector) => Vector.Sum(vector); 1216static Vector<T> ISimdVector<Vector<T>, T>.Truncate(Vector<T> vector) => Vector.Truncate(vector);
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector2.cs (1)
20/// <summary>Specifies the alignment of the vector as used by the <see cref="LoadAligned(float*)" /> and <see cref="Vector.StoreAligned(Vector2, float*)" /> APIs.</summary>
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector3.cs (1)
20/// <summary>Specifies the alignment of the vector as used by the <see cref="LoadAligned(float*)" /> and <see cref="Vector.StoreAligned(Vector3, float*)" /> APIs.</summary>
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector4.cs (1)
19/// <summary>Specifies the alignment of the vector as used by the <see cref="LoadAligned(float*)" /> and <see cref="Vector.StoreAligned(Vector4, float*)" /> APIs.</summary>
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\VectorMath.cs (9)
2362result = (TVectorDouble)(object)Vector.ConvertToDouble((Vector<long>)(object)vector); 2397result = (TVectorSingle)(object)Vector.ConvertToSingle((Vector<int>)(object)vector); 2521result = (TVector)(object)Vector.Create(value); 2555result = (TVector)(object)Vector.Create(value); 2648result = (TVectorSingle)(object)Vector.Narrow((Vector<double>)(object)lower, (Vector<double>)(object)upper); 2686result = (TVectorUInt32)(object)Vector.ShiftLeft( 2735result = (TVectorUInt64)(object)Vector.ShiftLeft( 2973result = (TVectorDouble)(object)Vector.WidenLower((Vector<float>)(object)vector); 3013result = (TVectorDouble)(object)Vector.WidenUpper((Vector<float>)(object)vector);
src\libraries\System.Private.CoreLib\src\System\SpanHelpers.ByteMemOps.cs (1)
433if (!Vector.IsHardwareAccelerated)
src\libraries\System.Private.CoreLib\src\System\SpanHelpers.Char.cs (1)
480if (Vector.IsHardwareAccelerated && minLength >= (nuint)Vector<ushort>.Count)
src\libraries\System.Private.CoreLib\src\System\SpanHelpers.T.cs (1)
24if (!Vector.IsHardwareAccelerated) { goto CannotVectorize; }
src\libraries\System.Private.CoreLib\src\System\Text\Latin1Utility.cs (10)
45if (Vector.IsHardwareAccelerated && bufferLength >= 2 * (uint)Vector<ushort>.Count) 52if (Vector.LessThanOrEqualAll(Unsafe.ReadUnaligned<Vector<ushort>>(pBuffer), maxLatin1)) 72if (Vector.GreaterThanAny(Unsafe.Read<Vector<ushort>>(pBuffer), maxLatin1)) 579else if (Vector.IsHardwareAccelerated) 616if (Vector.GreaterThanAny(Vector.BitwiseOr(utf16VectorHigh, utf16VectorLow), maxLatin1)) 622Vector<byte> latin1Vector = Vector.Narrow(utf16VectorHigh, utf16VectorLow); 1075if (Vector.IsHardwareAccelerated) 1088Vector.Widen(Vector.AsVectorByte(latin1Vector), out Vector<ushort> utf16LowVector, out Vector<ushort> utf16HighVector);
System.Text.Encodings.Web (1)
System\Text\Encodings\Web\AllowedBmpCodePointsBitmap.cs (1)
73if (Vector.IsHardwareAccelerated && BitConverter.IsLittleEndian)