1 write to _state
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\Runtime\Serialization\StreamingContext.cs (1)
26
_state
= state;
4 references to _state
System.Private.CoreLib (4)
src\libraries\System.Private.CoreLib\src\System\Runtime\Serialization\StreamingContext.cs (4)
36
ctx.
_state
==
_state
;
42
public override int GetHashCode() => (int)
_state
;
45
public StreamingContextStates State =>
_state
;