1 write to _lock
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\Buffers\ConfigurableArrayPool.cs (1)
172
_lock
= new SpinLock(Debugger.IsAttached); // only enable thread tracking if debugger is attached; it adds non-trivial overheads to Enter/Exit
4 references to _lock
System.Private.CoreLib (4)
src\libraries\System.Private.CoreLib\src\System\Buffers\ConfigurableArrayPool.cs (4)
194
_lock
.Enter(ref lockTaken);
205
if (lockTaken)
_lock
.Exit(false);
248
_lock
.Enter(ref lockTaken);
258
if (lockTaken)
_lock
.Exit(false);