14 references to Create
System.Private.CoreLib (14)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.Impl.cs (1)
947result.W = Vector4.Create(centerPoint * (Vector3.One - Vector3.Create(scale)), 1);
src\libraries\System.Private.CoreLib\src\System\Numerics\Quaternion.cs (1)
222return (Vector4.Create(axis, 1) * Vector4.Create(Vector3.Create(s), c)).AsQuaternion();
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector3.cs (11)
54this = Create(value); 95get => Create(float.E); 102get => Create(float.Epsilon); 109get => Create(float.NaN); 116get => Create(float.NegativeInfinity); 123get => Create(float.NegativeZero); 130get => Create(1.0f); 137get => Create(float.Pi); 144get => Create(float.PositiveInfinity); 151get => Create(float.Tau); 671public static Vector3 Lerp(Vector3 value1, Vector3 value2, float amount) => Lerp(value1, value2, Create(amount));
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.Numerics.cs (1)
20internal static bool All(Vector3 vector, float value) => vector.AsVector128() == Vector3.Create(value).AsVector128();