14 references to Create
System.Private.CoreLib (14)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.Impl.cs (1)
947
result.W = Vector4.Create(centerPoint * (Vector3.One - Vector3.
Create
(scale)), 1);
src\libraries\System.Private.CoreLib\src\System\Numerics\Quaternion.cs (1)
222
return (Vector4.Create(axis, 1) * Vector4.Create(Vector3.
Create
(s), c)).AsQuaternion();
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector3.cs (11)
54
this =
Create
(value);
95
get =>
Create
(float.E);
102
get =>
Create
(float.Epsilon);
109
get =>
Create
(float.NaN);
116
get =>
Create
(float.NegativeInfinity);
123
get =>
Create
(float.NegativeZero);
130
get =>
Create
(1.0f);
137
get =>
Create
(float.Pi);
144
get =>
Create
(float.PositiveInfinity);
151
get =>
Create
(float.Tau);
671
public static Vector3 Lerp(Vector3 value1, Vector3 value2, float amount) => Lerp(value1, value2,
Create
(amount));
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.Numerics.cs (1)
20
internal static bool All(Vector3 vector, float value) => vector.AsVector128() == Vector3.
Create
(value).AsVector128();