5 references to IsLockedMask
System.Private.CoreLib (5)
src\libraries\System.Private.CoreLib\src\System\Threading\Lock.cs (5)
931public static uint LockedStateValue => IsLockedMask; 934public bool IsLocked => (_state & IsLockedMask) != 0; 939_state += IsLockedMask; 963return (_state & (IsLockedMask | ShouldNotPreemptWaitersMask)) == 0; 1090Debug.Assert(IsLockedMask == 1);