2 references to s_currentlyMappedThunkBlocks
System.Private.CoreLib (2)
System\Runtime\ThunkPool.cs (2)
309
nextThunksBlock =
s_currentlyMappedThunkBlocks
[s_currentlyMappedThunkBlocksIndex++];
330
s_currentlyMappedThunkBlocks
[i] = currentThunksBlock;