3 references to s_currentlyMappedThunkBlocks
System.Private.CoreLib (3)
System\Runtime\ThunkPool.cs (3)
309
nextThunksBlock =
s_currentlyMappedThunkBlocks
[s_currentlyMappedThunkBlocksIndex++];
311
s_currentlyMappedThunkBlocks
[s_currentlyMappedThunkBlocksIndex - 1] = IntPtr.Zero;
330
s_currentlyMappedThunkBlocks
[i] = currentThunksBlock;