1 write to _value
System.Private.CoreLib (1)
src\runtime\src\coreclr\tools\Common\Internal\Metadata\NativeFormat\NativeFormatReaderGen.cs (1)
2483
_value
= (value & 0x01FFFFFF) | (((int)HandleType.ConstantUInt64Array) << 25);
12 references to _value
System.Private.CoreLib (12)
src\runtime\src\coreclr\tools\Common\Internal\Metadata\NativeFormat\NativeFormatReaderGen.cs (12)
2490
return
_value
== ((ConstantUInt64ArrayHandle)obj).
_value
;
2492
return
_value
== ((Handle)obj)._value;
2497
public bool Equals(ConstantUInt64ArrayHandle handle) =>
_value
== handle.
_value
;
2499
public bool Equals(Handle handle) =>
_value
== handle._value;
2501
public override int GetHashCode() => (int)
_value
;
2504
=> new Handle(handle.
_value
);
2506
internal int Offset => (
_value
& 0x01FFFFFF);
2511
public bool IsNil => (
_value
& 0x01FFFFFF) == 0;
2516
if ((HandleType)((uint)
_value
>> 25) != HandleType.ConstantUInt64Array)
2521
public override string ToString() => string.Format("{0:X8}",
_value
);