10 references to UnitZ
System.Private.CoreLib (10)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.cs (5)
125
/// <remarks>The last two elements of <see cref="X" />, <see cref="Y" />, and <see cref="W" /> are initialized to zero; while <see cref="Z" /> is initialized to <see cref="Vector4.
UnitZ
" />.</remarks>
136
get => Create(Vector4.UnitX, Vector4.UnitY, Vector4.
UnitZ
, Vector4.UnitW);
146
&& (Z == Vector4.
UnitZ
)
511
/// <remarks>The last two elements of <see cref="X" />, <see cref="Y" />, and <see cref="W" /> are initialized to zero; while <see cref="Z" /> is initialized to <see cref="Vector4.
UnitZ
" />.</remarks>
516
Vector4.
UnitZ
,
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix4x4.Impl.cs (5)
639
result.Z = Vector4.MultiplyAddEstimate(Vector4.Create(p.Z), s, Vector4.
UnitZ
);
745
result.Z = Vector4.
UnitZ
;
768
result.Z = Vector4.
UnitZ
;
878
result.Z = Vector4.
UnitZ
;
891
result.Z = Vector4.
UnitZ
;