24 references to Create
System.Numerics.Tensors (9)
System\Numerics\Tensors\netcore\Common\TensorPrimitives.IIndexOfMinMaxOperator.cs (9)
324
Vector256<T> result = Vector256.
Create
(x);
345
current = Vector256.
Create
(span);
352
current = Vector256.
Create
(x.Slice(start));
391
Vector256<T> result = Vector256.
Create
(x);
413
current = Vector256.
Create
(span);
420
current = Vector256.
Create
(x.Slice(start));
466
Vector256<T> result = Vector256.
Create
(x);
490
current = Vector256.
Create
(span);
497
current = Vector256.
Create
(x.Slice(start));
System.Private.CoreLib (12)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Buffers\Text\Base64Helper\Base64DecoderHelper.cs (3)
919
Vector256<sbyte> lutHi = Vector256.
Create
(decoder.Avx2LutHigh);
921
Vector256<sbyte> lutLo = Vector256.
Create
(decoder.Avx2LutLow);
923
Vector256<sbyte> lutShift = Vector256.
Create
(decoder.Avx2LutShift);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Collections\BitArray.cs (1)
246
Vector256<byte> vector = Vector256.
Create
(valuesAsBytes);
src\runtime\src\libraries\System.Private.CoreLib\src\System\MemoryExtensions.MinMax.cs (3)
273
Vector256<T> best = Vector256.
Create
(data);
278
best = TMinMax.Compare(best, Vector256.
Create
(data));
281
best = TMinMax.Compare(best, Vector256.
Create
(span.Slice(span.Length - Vector256<T>.Count)));
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (1)
557
static Vector256<T> ISimdVector<Vector256<T>, T>.Create(ReadOnlySpan<T> values) => Vector256.
Create
(values);
src\runtime\src\libraries\System.Private.CoreLib\src\System\String.Manipulation.cs (4)
2239
Vector256<ushort> vector1 = Vector256.
Create
(remaining);
2240
Vector256<ushort> vector2 = Vector256.
Create
(remaining.Slice(Vector256<ushort>.Count));
2281
Vector256<ushort> vector = Vector256.
Create
(remaining);
2304
Vector256<ushort> vector = Vector256.
Create
(sourceSpanUInt16.Slice(sourceSpanUInt16.Length - Vector256<ushort>.Count));
System.Runtime.Numerics (3)
System\Numerics\BigIntegerCalculator.ShiftRot.cs (2)
243
Vector256<nuint> current = Vector256.
Create
(remaining) >> shift;
244
Vector256<nuint> carries = Vector256.
Create
(remaining.Slice(1)) << back;
System\Numerics\NumericsHelpers.cs (1)
89
Vector256<nuint> complement = ~Vector256.
Create
(d);