4 implementations of NormalMantissaMask
System.Private.CoreLib (4)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Double.cs (1)
2562
static ulong IBinaryFloatParseAndFormatInfo<double>.
NormalMantissaMask
=> (1UL << SignificandLength) - 1;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Half.cs (1)
2405
static ulong IBinaryFloatParseAndFormatInfo<Half>.
NormalMantissaMask
=> (1UL << SignificandLength) - 1;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\BFloat16.cs (1)
2126
static ulong IBinaryFloatParseAndFormatInfo<BFloat16>.
NormalMantissaMask
=> (1UL << SignificandLength) - 1;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Single.cs (1)
2250
static ulong IBinaryFloatParseAndFormatInfo<float>.
NormalMantissaMask
=> (1UL << SignificandLength) - 1;
1 reference to NormalMantissaMask
System.Private.CoreLib (1)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Number.NumberToFloatingPointBits.cs (1)
821
if (mantissa > TFloat.
NormalMantissaMask
)