1 write to _data
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\UnitySerializationHolder.cs (1)
41_data = info.GetString("Data");
1 reference to _data
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\UnitySerializationHolder.cs (1)
52throw new ArgumentException(SR.Format(SR.Argument_InvalidUnity, _data ?? "UnityType"));