4 implementations of MaxMantissaFastPath
System.Private.CoreLib (4)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Double.cs (1)
2587
static ulong IBinaryFloatParseAndFormatInfo<double>.
MaxMantissaFastPath
=> 2UL << TrailingSignificandLength;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Half.cs (1)
2430
static ulong IBinaryFloatParseAndFormatInfo<Half>.
MaxMantissaFastPath
=> 2UL << TrailingSignificandLength;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\BFloat16.cs (1)
2151
static ulong IBinaryFloatParseAndFormatInfo<BFloat16>.
MaxMantissaFastPath
=> 2UL << TrailingSignificandLength;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Single.cs (1)
2275
static ulong IBinaryFloatParseAndFormatInfo<float>.
MaxMantissaFastPath
=> 2UL << TrailingSignificandLength;
2 references to MaxMantissaFastPath
System.Private.CoreLib (2)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Decimal.DecCalc.cs (1)
1748
if ((low64 <= TFloat.
MaxMantissaFastPath
) && (scale <= TFloat.MaxExponentFastPath))
src\runtime\src\libraries\System.Private.CoreLib\src\System\Number.NumberToFloatingPointBits.cs (1)
1017
if ((mantissa <= TFloat.
MaxMantissaFastPath
) && (fastExponent <= TFloat.MaxExponentFastPath))