3 implementations of E
System.Private.CoreLib (3)
src\libraries\System.Private.CoreLib\src\System\Decimal.cs (1)
1236
static decimal IFloatingPointConstants<decimal>.
E
=> 2.7182818284590452353602874714m;
src\libraries\System.Private.CoreLib\src\System\Double.cs (1)
781
static double IFloatingPointConstants<double>.
E
=> Math.E;
src\libraries\System.Private.CoreLib\src\System\Single.cs (1)
778
static float IFloatingPointConstants<float>.
E
=> E;
12 references to E
System.Private.CoreLib (12)
src\libraries\System.Private.CoreLib\src\System\Decimal.cs (1)
1235
/// <inheritdoc cref="IFloatingPointConstants{TSelf}.
E
" />
src\libraries\System.Private.CoreLib\src\System\Double.cs (1)
780
/// <inheritdoc cref="IFloatingPointConstants{TSelf}.
E
" />
src\libraries\System.Private.CoreLib\src\System\Half.cs (1)
1419
/// <inheritdoc cref="IFloatingPointConstants{TSelf}.
E
" />
src\libraries\System.Private.CoreLib\src\System\Numerics\BFloat16.cs (1)
1078
/// <inheritdoc cref="IFloatingPointConstants{TSelf}.
E
" />
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (1)
34
get => Create(T.
E
);
src\libraries\System.Private.CoreLib\src\System\Runtime\InteropServices\NFloat.cs (1)
1140
/// <inheritdoc cref="IFloatingPointConstants{TSelf}.
E
" />
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (2)
56
/// <summary>Gets a new vector with all elements initialized to <see cref="IFloatingPointConstants{TSelf}.
E
" />.</summary>
61
get => Create(T.
E
);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
63
get => Create(T.
E
);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
62
get => Create(T.
E
);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64.cs (1)
35
get => Create(T.
E
);
src\libraries\System.Private.CoreLib\src\System\Single.cs (1)
777
/// <inheritdoc cref="IFloatingPointConstants{TSelf}.
E
" />