3 implementations of E
System.Private.CoreLib (3)
src\libraries\System.Private.CoreLib\src\System\Decimal.cs (1)
1236static decimal IFloatingPointConstants<decimal>.E => 2.7182818284590452353602874714m;
src\libraries\System.Private.CoreLib\src\System\Double.cs (1)
781static double IFloatingPointConstants<double>.E => Math.E;
src\libraries\System.Private.CoreLib\src\System\Single.cs (1)
778static float IFloatingPointConstants<float>.E => E;
12 references to E
System.Private.CoreLib (12)
src\libraries\System.Private.CoreLib\src\System\Decimal.cs (1)
1235/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />
src\libraries\System.Private.CoreLib\src\System\Double.cs (1)
780/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />
src\libraries\System.Private.CoreLib\src\System\Half.cs (1)
1419/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />
src\libraries\System.Private.CoreLib\src\System\Numerics\BFloat16.cs (1)
1078/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (1)
34get => Create(T.E);
src\libraries\System.Private.CoreLib\src\System\Runtime\InteropServices\NFloat.cs (1)
1140/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (2)
56/// <summary>Gets a new vector with all elements initialized to <see cref="IFloatingPointConstants{TSelf}.E" />.</summary> 61get => Create(T.E);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
63get => Create(T.E);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
62get => Create(T.E);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64.cs (1)
35get => Create(T.E);
src\libraries\System.Private.CoreLib\src\System\Single.cs (1)
777/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />