3 implementations of E
System.Private.CoreLib (3)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Decimal.cs (1)
1206static decimal IFloatingPointConstants<decimal>.E => 2.7182818284590452353602874714m;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Double.cs (1)
797static double IFloatingPointConstants<double>.E => Math.E;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Single.cs (1)
792static float IFloatingPointConstants<float>.E => E;
12 references to E
System.Private.CoreLib (12)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Decimal.cs (1)
1205/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Double.cs (1)
796/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Half.cs (1)
1459/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\BFloat16.cs (1)
1078/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (1)
35get => Create(T.E);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\InteropServices\NFloat.cs (1)
1067/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (2)
57/// <summary>Gets a new vector with all elements initialized to <see cref="IFloatingPointConstants{TSelf}.E" />.</summary> 62get => Create(T.E);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
64get => Create(T.E);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
64get => Create(T.E);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector64.cs (1)
37get => Create(T.E);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Single.cs (1)
791/// <inheritdoc cref="IFloatingPointConstants{TSelf}.E" />