157 references to _upper
System.Private.CoreLib (157)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (24)
139left._upper + right._upper 154left._upper & right._upper 169left._upper | right._upper 184left._upper / right._upper 198left._upper / right 212&& (left._upper == right._upper); 226left._upper ^ right._upper 248value._upper << shiftCount 263left._upper * right._upper 278left._upper * right 300~vector._upper 314value._upper >> shiftCount 329left._upper - right._upper 376value._upper >>> shiftCount 410&& _upper.Equals(other._upper);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (133)
159Vector128.Abs(vector._upper) 181Vector128.AddSaturate(left._upper, right._upper) 438Vector128.Ceiling(vector._upper) 517Vector128.ConvertToDouble(vector._upper) 550Vector128.ConvertToDouble(vector._upper) 564Vector128.ConvertToInt32(vector._upper) 577Vector128.ConvertToInt32Native(vector._upper) 590Vector128.ConvertToInt64(vector._upper) 603Vector128.ConvertToInt64Native(vector._upper) 616Vector128.ConvertToSingle(vector._upper) 662Vector128.ConvertToSingle(vector._upper) 677Vector128.ConvertToUInt32(vector._upper) 691Vector128.ConvertToUInt32Native(vector._upper) 705Vector128.ConvertToUInt64(vector._upper) 719Vector128.ConvertToUInt64Native(vector._upper) 740Vector128.CopySign(value._upper, sign._upper) 821Vector128.Asin(vector._upper) 845Vector128.Asin(vector._upper) 862Vector128.Cos(vector._upper) 886Vector128.Cos(vector._upper) 1839Vector128.DegreesToRadians(degrees._upper) 1864Vector128.DegreesToRadians(degrees._upper) 1908Vector128.Equals(left._upper, right._upper) 1932|| Vector128.EqualsAny(left._upper, right._upper); 1947Vector128.Exp(vector._upper) 1971Vector128.Exp(vector._upper) 1987result |= vector._upper.ExtractMostSignificantBits() << Vector128<T>.Count; 2002Vector128.Floor(vector._upper) 2033Vector128.FusedMultiplyAdd(left._upper, right._upper, addend._upper) 2044Vector128.FusedMultiplyAdd(left._upper, right._upper, addend._upper) 2088return vector._upper; 2103Vector128.GreaterThan(left._upper, right._upper) 2118&& Vector128.GreaterThanAll(left._upper, right._upper); 2132|| Vector128.GreaterThanAny(left._upper, right._upper); 2147Vector128.GreaterThanOrEqual(left._upper, right._upper) 2162&& Vector128.GreaterThanOrEqualAll(left._upper, right._upper); 2176|| Vector128.GreaterThanOrEqualAny(left._upper, right._upper); 2191Vector128.Hypot(x._upper, y._upper) 2215Vector128.Hypot(x._upper, y._upper) 2480Vector128.Lerp(x._upper, y._upper, amount._upper) 2498Vector128.Lerp(x._upper, y._upper, amount._upper) 2515Vector128.LessThan(left._upper, right._upper) 2530&& Vector128.LessThanAll(left._upper, right._upper); 2544|| Vector128.LessThanAny(left._upper, right._upper); 2559Vector128.LessThanOrEqual(left._upper, right._upper) 2574&& Vector128.LessThanOrEqualAll(left._upper, right._upper); 2588|| Vector128.LessThanOrEqualAny(left._upper, right._upper); 2683Vector128.Log(vector._upper) 2700Vector128.Log(vector._upper) 2717Vector128.Log2(vector._upper) 2734Vector128.Log2(vector._upper) 2752Vector128.Max(left._upper, right._upper) 2770Vector128.MaxMagnitude(left._upper, right._upper) 2788Vector128.MaxMagnitudeNumber(left._upper, right._upper) 2806Vector128.MaxNative(left._upper, right._upper) 2824Vector128.MaxNumber(left._upper, right._upper) 2842Vector128.Min(left._upper, right._upper) 2860Vector128.MinMagnitude(left._upper, right._upper) 2878Vector128.MinMagnitudeNumber(left._upper, right._upper) 2896Vector128.MinNative(left._upper, right._upper) 2914Vector128.MinNumber(left._upper, right._upper) 2952Vector128.MultiplyAddEstimate(left._upper, right._upper, addend._upper) 2963Vector128.MultiplyAddEstimate(left._upper, right._upper, addend._upper) 2974Vector128.MultiplyAddEstimate(left._upper, right._upper, addend._upper) 3169Vector128.RadiansToDegrees(radians._upper) 3194Vector128.RadiansToDegrees(radians._upper) 3207Vector128.Round(vector._upper) 3312Vector128.ShiftLeft(vector._upper, shiftCount._upper) 3329Vector128.ShiftLeft(vector._upper, shiftCount._upper) 3625Vector128.Sin(vector._upper) 3649Vector128.Sin(vector._upper) 3665(Vector128<double> sinUpper, Vector128<double> cosUpper) = Vector128.SinCos(vector._upper); 3692(Vector128<float> sinUpper, Vector128<float> cosUpper) = Vector128.SinCos(vector._upper); 3712Vector128.Sqrt(vector._upper) 3802Vector128.SubtractSaturate(left._upper, right._upper) 3821result = Scalar<T>.Add(result, Vector128.Sum(vector._upper)); 3878Vector128.Truncate(vector._upper) 4076Vector128<byte> upper = source._upper; 4091Vector128<short> upper = source._upper; 4106Vector128<int> upper = source._upper; 4122Vector128<sbyte> upper = source._upper; 4137Vector128<float> upper = source._upper; 4153Vector128<ushort> upper = source._upper; 4169Vector128<uint> upper = source._upper; 4251+ Vector128.CountMatches(vector._upper); 4280result = Vector128.IndexOfFirstMatch(vector._upper); 4294int result = Vector128.IndexOfLastMatch(vector._upper); 4314internal static void SetUpperUnsafe<T>(in this Vector256<T> vector, Vector128<T> value) => Unsafe.AsRef(in vector._upper) = value;