18 references to Create
System.Private.CoreLib (18)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix3x2.cs (1)
400
public static Matrix3x2 Create(float value) => Create(Vector2.
Create
(value));
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix3x2.Impl.cs (2)
294
result.Z = centerPoint * (Vector2.One - Vector2.
Create
(scale));
360
Vector2 vNaN = Vector2.
Create
(float.NaN);
src\libraries\System.Private.CoreLib\src\System\Numerics\Vector2.cs (14)
51
this =
Create
(value);
82
get =>
Create
(float.E);
89
get =>
Create
(float.Epsilon);
96
get =>
Create
(float.NaN);
103
get =>
Create
(float.NegativeInfinity);
110
get =>
Create
(float.NegativeZero);
117
get =>
Create
(1.0f);
124
get =>
Create
(float.Pi);
131
get =>
Create
(float.PositiveInfinity);
138
get =>
Create
(float.Tau);
638
public static Vector2 Lerp(Vector2 value1, Vector2 value2, float amount) => Lerp(value1, value2,
Create
(amount));
843
Vector2 tmp =
Create
(Dot(vector, normal));
908
result = MultiplyAddEstimate(matrix.Y,
Create
(position.Y), result);
934
result = MultiplyAddEstimate(matrix.Y,
Create
(normal.Y), result);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.Numerics.cs (1)
15
internal static bool All(Vector2 vector, float value) => vector.AsVector128() == Vector2.
Create
(value).AsVector128();