2 references to BlendVariable
System.Numerics.Tensors (1)
System\Numerics\Tensors\netcore\TensorPrimitives.IndexOfMax.cs (1)
491if (typeof(T) == typeof(float)) return Avx2.BlendVariable(left.AsSingle(), right.AsSingle(), (~mask).AsSingle()).As<float, T>();
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\X86\Avx.cs (1)
99public static Vector256<float> BlendVariable(Vector256<float> left, Vector256<float> right, Vector256<float> mask) => BlendVariable(left, right, mask);