src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (13)
3442return ShuffleFallback(vector, indices);
3463return ShuffleFallback(vector, indices);
3468public static Vector128<double> Shuffle(Vector128<double> vector, Vector128<long> indices) => ShuffleFallback(vector, indices);
3472public static Vector128<short> Shuffle(Vector128<short> vector, Vector128<short> indices) => ShuffleFallback(vector, indices);
3476public static Vector128<int> Shuffle(Vector128<int> vector, Vector128<int> indices) => ShuffleFallback(vector, indices);
3480public static Vector128<long> Shuffle(Vector128<long> vector, Vector128<long> indices) => ShuffleFallback(vector, indices);
3484public static Vector128<nint> Shuffle(Vector128<nint> vector, Vector128<nint> indices) => ShuffleFallback(vector, indices);
3502return ShuffleFallback(vector, indices);
3507public static Vector128<float> Shuffle(Vector128<float> vector, Vector128<int> indices) => ShuffleFallback(vector, indices);
3512public static Vector128<ushort> Shuffle(Vector128<ushort> vector, Vector128<ushort> indices) => ShuffleFallback(vector, indices);
3517public static Vector128<uint> Shuffle(Vector128<uint> vector, Vector128<uint> indices) => ShuffleFallback(vector, indices);
3522public static Vector128<ulong> Shuffle(Vector128<ulong> vector, Vector128<ulong> indices) => ShuffleFallback(vector, indices);
3527public static Vector128<nuint> Shuffle(Vector128<nuint> vector, Vector128<nuint> indices) => ShuffleFallback(vector, indices);