1 reference to ConvertToUInt32
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\X86\Avx10v1.cs (1)
1332
public static uint ConvertToUInt32(Vector128<float> value, [ConstantExpected(Max = FloatRoundingMode.ToZero)] FloatRoundingMode mode) =>
ConvertToUInt32
(value, mode);