13 references to Max
System.Numerics.Tensors (2)
System\Numerics\Tensors\netcore\TensorPrimitives.ConvertHelpers.cs (1)
596Vector128<uint> exponentOffset0 = Vector128.Max(value, Vector128.Create(MinExp).AsSingle()).AsUInt32();
System\Numerics\Tensors\netcore\TensorPrimitives.Max.cs (1)
109public static Vector128<T> Invoke(Vector128<T> x, Vector128<T> y) => Vector128.Max(x, y);
System.Private.CoreLib (11)
src\runtime\src\libraries\System.Private.CoreLib\src\System\MemoryExtensions.MinMax.cs (1)
219public static Vector128<T> Compare(Vector128<T> left, Vector128<T> right) => Vector128.Max(left, right);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (1)
2354/// <inheritdoc cref="Vector128.Max{T}(Vector128{T}, Vector128{T})" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector2.cs (1)
749public static Vector2 Max(Vector2 value1, Vector2 value2) => Vector128.Max(value1.AsVector128Unsafe(), value2.AsVector128Unsafe()).AsVector2();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector3.cs (1)
786public static Vector3 Max(Vector3 value1, Vector3 value2) => Vector128.Max(value1.AsVector128Unsafe(), value2.AsVector128Unsafe()).AsVector3();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector4.cs (2)
849/// <inheritdoc cref="Vector128.Max{T}(Vector128{T}, Vector128{T})" /> 852public static Vector4 Max(Vector4 value1, Vector4 value2) => Vector128.Max(value1.AsVector128(), value2.AsVector128()).AsVector4();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (1)
748static Vector128<T> ISimdVector<Vector128<T>, T>.Max(Vector128<T> left, Vector128<T> right) => Vector128.Max(left, right);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (1)
435return Min(Max(value, min), max);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (3)
2739/// <inheritdoc cref="Vector128.Max{T}(Vector128{T}, Vector128{T})" /> 2751Vector128.Max(left._lower, right._lower), 2752Vector128.Max(left._upper, right._upper)